Pandora
Gameplay
You control a ball-shaped player that must survive in an arena filled with respawning enemies. Your mission is not just to survive—but to complete the monolith challenge.
πΉ Main Objective
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Avoid enemies and dodge their bullets to protect your lives.
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Find and touch the violet monolith to absorb its color.
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Return to your playerβs monolith (the one with your color).
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When you successfully deliver the color back, your monolith turns violet β Game Over (Victory Condition).
πΉ Fail Conditions
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If enemies kill you before reaching your monolith.
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If your health reaches zero.
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The game restarts when you lose.
π Health System
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You start with limited lives.
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Capsule-shaped health pickups roll around the arena.
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Collect them to restore health—up to 4 lives max.
Controls:
Keyboard
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W / A / S / D β Move
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J β Jump
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Space β Shoot
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Mouse Left Click β Enter camera movement
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Mouse Right Click β Exit camera movement
Controller
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Left Stick β Move
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Right Stick β Camera movement
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A / X β Jump
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R1 β Shoot
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Y / Triangle β Enter / Exit camera mode
| Status | Prototype |
| Platforms | HTML5 |
| Author | VaderVenkat |
| Genre | Platformer |
| Made with | Unity |

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